Inflatabrawl
Requires at least 1 controller to play
Inflatabrawl is a fast paced local multiplayer action game where you play as customizable balloons and pick up a lot of wacky weaponry to either, pop your opponents and be the last balloon floating, or pop yourself by accident because you tried to throw a pickaxe and thought everything will be fine.
if you do not have a controller (and a friend) and you're still curious then you can press F1 to load the map in debug mode.
this was an experiment for me to see how many things I can cram into a project made in a game engine I've never used before (in this case unity). turns out not a whole lot but it was a fun experience.
Controls (Keyboard):
Movement - WASD
Jumping - J
Weapon Shoot - K
Weapon Drop - L
Controls (Xinput Controller):
Movement - D-Pad
Jumping - A
Weapon Shoot - X
Weapon Drop - B/Y
Status | Prototype |
Platforms | HTML5, Windows |
Author | BoneManSeth |
Genre | Action, Platformer |
Made with | Unity |
Tags | 2D, balloon, Fast-Paced, gamepad, Local multiplayer, Pixel Art, Retro, Unity |
Code license | MIT License |
Asset license | Creative Commons Attribution v4.0 International |
Average session | A few seconds |
Inputs | Keyboard, Xbox controller |
Multiplayer | Local multiplayer |
Player count | 2 - 8 |
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